/******************************************************************

Cabal  (c)1998 Tad

driver by Carlos A. Lozano Baides

68000 + Z80

The original uses 2xYM3931 for sound
The bootleg uses YM2151 + 2xZ80 used as ADPCM players

Coin inputs are handled by the sound CPU, so they don't work with sound
disabled. Use the service switch instead.


MEMORY MAP
0x00000 - 0x3ffff   ROM
0x40000 - 0x4ffff   RAM
[of which: 0x43800 - 0x43fff   VRAM (Sprites)]
0x60000 - 0x607ff   VRAM (Tiles)
0x80000 - 0x803ff   VRAM (Background)
0xa0000 - 0xa000f   Input Ports
0xc0040 - 0xc0040   Watchdog??
0xc0080 - 0xc0080   Screen Flip (+ others?)
0xe0000 - 0xe07ff   COLORRAM (----BBBBGGGGRRRR)
0xe8000 - 0xe800f   Communication with sound CPU (also coins)

VRAM (Background)
0x80000 - 0x801ff  (16x16 of 16x16 tiles, 2 bytes per tile)
0x80200 - 0x803ff  unused foreground layer??

VRAM (Text)
0x60000 - 0x607ff  (32x32 of 8x8 tiles, 2 bytes per tile)

VRAM (Sprites)
0x43800 - 0x43bff  (128 sprites, 8 bytes every sprite)

COLORRAM (Colors)
0xe0000 - 0xe07ff  (1024 colors, ----BBBBGGGGRRRR)

******************************************************************/

#include "driver.h"
#include "streams.h"
#include "cpu/z80/z80.h"
#include "audio/seibu.h"
#include "sound/2151intf.h"
#include "sound/msm5205.h"

extern VIDEO_START( cabal );
extern VIDEO_UPDATE( cabal );
WRITE16_HANDLER( cabal_flipscreen_w );
WRITE16_HANDLER( cabal_background_videoram16_w );
WRITE16_HANDLER( cabal_text_videoram16_w );


static int cabal_sound_command1, cabal_sound_command2;

static MACHINE_RESET( cabalbl )
{
	cabal_sound_command1 = cabal_sound_command2 = 0xff;
}


/******************************************************************************************/

static WRITE16_HANDLER( cabalbl_sndcmd_w )
{
	switch (offset)
	{
		case 0x0:
			cabal_sound_command1 = data;
			break;

		case 0x1: /* ?? */
			cabal_sound_command2 = data & 0xff;
			break;
	}
}



static int last[4];

static WRITE16_HANDLER( track_reset_w )
{
	int i;

	for (i = 0;i < 4;i++)
		last[i] = readinputport(3+i);
}

static READ16_HANDLER( track_r )
{
	switch (offset)
	{
		default:
		case 0:	return (( readinputport(3) - last[0]) & 0x00ff)		  | (((readinputport(5) - last[2]) & 0x00ff) << 8);	/* X lo */
		case 1:	return (((readinputport(3) - last[0]) & 0xff00) >> 8) | (( readinputport(5) - last[2]) & 0xff00);		/* X hi */
		case 2:	return (( readinputport(4) - last[1]) & 0x00ff)		  | (((readinputport(6) - last[3]) & 0x00ff) << 8);	/* Y lo */
		case 3:	return (((readinputport(4) - last[1]) & 0xff00) >> 8) | (( readinputport(6) - last[3]) & 0xff00);		/* Y hi */
	}
}


static WRITE16_HANDLER( cabal_sound_irq_trigger_word_w )
{
	seibu_main_word_w(4,data,mem_mask);

	/* spin for a while to let the Z80 read the command, otherwise coins "stick" */
	cpu_spinuntil_time(ATTOTIME_IN_USEC(50));
}

static WRITE16_HANDLER( cabalbl_sound_irq_trigger_word_w )
{
	cpunum_set_input_line( 1, INPUT_LINE_NMI, PULSE_LINE );
}



static ADDRESS_MAP_START( readmem_cpu, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x3ffff) AM_READ(MRA16_ROM)
	AM_RANGE(0x40000, 0x437ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x43800, 0x43fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x44000, 0x4ffff) AM_READ(MRA16_RAM)
	AM_RANGE(0x60000, 0x607ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x80000, 0x801ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x80200, 0x803ff) AM_READ(MRA16_RAM)
	AM_RANGE(0xa0000, 0xa0001) AM_READ(input_port_0_word_r)
	AM_RANGE(0xa0008, 0xa000f) AM_READ(track_r)
	AM_RANGE(0xa0010, 0xa0011) AM_READ(input_port_1_word_r)
	AM_RANGE(0xe0000, 0xe07ff) AM_READ(MRA16_RAM)
	AM_RANGE(0xe8000, 0xe800d) AM_READ(seibu_main_word_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem_cpu, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x3ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x40000, 0x437ff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x43800, 0x43fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x44000, 0x4ffff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x60000, 0x607ff) AM_WRITE(cabal_text_videoram16_w) AM_BASE(&colorram16)
	AM_RANGE(0x80000, 0x801ff) AM_WRITE(cabal_background_videoram16_w) AM_BASE(&videoram16) AM_SIZE(&videoram_size)
	AM_RANGE(0x80200, 0x803ff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0xc0000, 0xc0001) AM_WRITE(track_reset_w)
	AM_RANGE(0xc0040, 0xc0041) AM_WRITE(MWA16_NOP) /* ??? */
	AM_RANGE(0xc0080, 0xc0081) AM_WRITE(cabal_flipscreen_w)
	AM_RANGE(0xe0000, 0xe07ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0xe8008, 0xe8009) AM_WRITE(cabal_sound_irq_trigger_word_w)	// fix coin insertion
	AM_RANGE(0xe8000, 0xe800d) AM_WRITE(seibu_main_word_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_readmem_cpu, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x3ffff) AM_READ(MRA16_ROM)
	AM_RANGE(0x40000, 0x437ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x43800, 0x43fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x44000, 0x4ffff) AM_READ(MRA16_RAM)
	AM_RANGE(0x60000, 0x607ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x80000, 0x801ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x80200, 0x803ff) AM_READ(MRA16_RAM)
	AM_RANGE(0xa0000, 0xa0001) AM_READ(input_port_0_word_r)
	AM_RANGE(0xa0008, 0xa0009) AM_READ(input_port_1_word_r)
	AM_RANGE(0xa0010, 0xa0011) AM_READ(input_port_2_word_r)
	AM_RANGE(0xe0000, 0xe07ff) AM_READ(MRA16_RAM)
	AM_RANGE(0xe8004, 0xe8005) AM_READ(soundlatch2_word_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_writemem_cpu, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x00000, 0x3ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x40000, 0x437ff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x43800, 0x43fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x44000, 0x4ffff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x60000, 0x607ff) AM_WRITE(cabal_text_videoram16_w) AM_BASE(&colorram16)
	AM_RANGE(0x80000, 0x801ff) AM_WRITE(cabal_background_videoram16_w) AM_BASE(&videoram16) AM_SIZE(&videoram_size)
	AM_RANGE(0x80200, 0x803ff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0xc0040, 0xc0041) AM_WRITE(MWA16_NOP) /* ??? */
	AM_RANGE(0xc0080, 0xc0081) AM_WRITE(cabal_flipscreen_w)
	AM_RANGE(0xe0000, 0xe07ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0xe8000, 0xe8003) AM_WRITE(cabalbl_sndcmd_w)
	AM_RANGE(0xe8008, 0xe8009) AM_WRITE(cabalbl_sound_irq_trigger_word_w)
ADDRESS_MAP_END

/*********************************************************************/


static READ8_HANDLER( cabalbl_snd2_r )
{
	return cabal_sound_command2;
}

static READ8_HANDLER( cabalbl_snd1_r )
{
	return cabal_sound_command1;
}

static WRITE8_HANDLER( cabalbl_coin_w )
{
	coin_counter_w(0, data & 1);
	coin_counter_w(1, data & 2);

	//data & 0x40? video enable?
}

static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x2000, 0x27ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x4009, 0x4009) AM_READ(YM2151_status_port_0_r)
	AM_RANGE(0x4010, 0x4011) AM_READ(seibu_soundlatch_r)
	AM_RANGE(0x4012, 0x4012) AM_READ(seibu_main_data_pending_r)
	AM_RANGE(0x4013, 0x4013) AM_READ(input_port_2_r)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x2000, 0x27ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x4001, 0x4001) AM_WRITE(seibu_irq_clear_w)
	AM_RANGE(0x4002, 0x4002) AM_WRITE(seibu_rst10_ack_w)
	AM_RANGE(0x4003, 0x4003) AM_WRITE(seibu_rst18_ack_w)
	AM_RANGE(0x4005, 0x4006) AM_WRITE(seibu_adpcm_adr_1_w)
	AM_RANGE(0x401a, 0x401a) AM_WRITE(seibu_adpcm_ctl_1_w)
	AM_RANGE(0x4008, 0x4008) AM_WRITE(YM2151_register_port_0_w)
	AM_RANGE(0x4009, 0x4009) AM_WRITE(YM2151_data_port_0_w)
	AM_RANGE(0x4018, 0x4019) AM_WRITE(seibu_main_data_w)
	AM_RANGE(0x401b, 0x401b) AM_WRITE(seibu_coin_w)
	AM_RANGE(0x6005, 0x6006) AM_WRITE(seibu_adpcm_adr_2_w)
	AM_RANGE(0x601a, 0x601a) AM_WRITE(seibu_adpcm_ctl_2_w)
	AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x2000, 0x2fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x4008, 0x4008) AM_READ(cabalbl_snd2_r)
	AM_RANGE(0x400a, 0x400a) AM_READ(cabalbl_snd1_r)
	AM_RANGE(0x4006, 0x4006) AM_READ(input_port_3_r)
	AM_RANGE(0x400f, 0x400f) AM_READ(YM2151_status_port_0_r)
	AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x2000, 0x2fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x4000, 0x4000) AM_WRITE(soundlatch3_w)
	AM_RANGE(0x4002, 0x4002) AM_WRITE(soundlatch4_w)
	AM_RANGE(0x4004, 0x4004) AM_WRITE(cabalbl_coin_w)
	AM_RANGE(0x400c, 0x400c) AM_WRITE(soundlatch2_w)
	AM_RANGE(0x400e, 0x400e) AM_WRITE(YM2151_register_port_0_w)
	AM_RANGE(0x400f, 0x400f) AM_WRITE(YM2151_data_port_0_w)
	AM_RANGE(0x6000, 0x6000) AM_WRITE(MWA8_NOP)  /* ??? */
	AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/* the bootleg has 2x z80 sample players */

static WRITE8_HANDLER( cabalbl_adpcm_0_w )
{
	MSM5205_reset_w(0,(data>>7)&1);
	/* ?? bit 6?? */
	MSM5205_data_w(0,data);
	MSM5205_vclk_w(0,1);
	MSM5205_vclk_w(0,0);
}

static WRITE8_HANDLER( cabalbl_adpcm_1_w )
{
	MSM5205_reset_w(1,(data>>7)&1);
	/* ?? bit 6?? */
	MSM5205_data_w(1,data);
	MSM5205_vclk_w(1,1);
	MSM5205_vclk_w(1,0);
}

static ADDRESS_MAP_START( cabalbl_talk1_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xffff) AM_ROM AM_WRITENOP
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_talk1_portmap, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_READ(soundlatch3_r)
	AM_RANGE(0x01, 0x01) AM_WRITE(cabalbl_adpcm_0_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_talk2_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xffff) AM_ROM AM_WRITENOP
ADDRESS_MAP_END

static ADDRESS_MAP_START( cabalbl_talk2_portmap, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_READ(soundlatch4_r)
	AM_RANGE(0x01, 0x01) AM_WRITE(cabalbl_adpcm_1_w)
ADDRESS_MAP_END

/***************************************************************************/

#define CABALDSW\
	PORT_START_TAG("DSW")\
/* Coin Mode 1 doesn't seem quite right, all 'fractional' coinage values seem to be 4C_1C, but it could be me */\
	PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coinage ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x000a, DEF_STR( 6C_1C ) )  	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x000b, DEF_STR( 5C_1C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x000c, DEF_STR( 4C_1C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x000d, DEF_STR( 3C_1C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0001, DEF_STR( 8C_3C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x000e, DEF_STR( 2C_1C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0002, DEF_STR( 5C_3C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0003, DEF_STR( 3C_2C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x000f, DEF_STR( 1C_1C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0004, DEF_STR( 2C_3C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0009, DEF_STR( 1C_2C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0008, DEF_STR( 1C_3C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_4C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_5C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_6C ) )	PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )PORT_CONDITION("DSW",0x0010,PORTCOND_NOTEQUALS,0x00)\
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ))  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_1C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0001, DEF_STR( 3C_1C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0002, DEF_STR( 2C_1C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_1C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ))  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x000c, DEF_STR( 1C_2C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0008, DEF_STR( 1C_3C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_5C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPSETTING(      0x0000, DEF_STR( 1C_6C ) )  PORT_CONDITION("DSW",0x0010,PORTCOND_EQUALS,0x00)\
	PORT_DIPNAME( 0x0010, 0x0010, "Coin Mode" )\
	PORT_DIPSETTING(      0x0010, "Mode 1" )\
	PORT_DIPSETTING(      0x0000, "Mode 2" )\
	PORT_DIPNAME( 0x0020, 0x0020, "Invert Buttons" )\
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )\
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )\
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )\
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )\
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )\
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Trackball ) )\
	PORT_DIPSETTING(      0x0080, "Small" )\
	PORT_DIPSETTING(      0x0000, "Large" )\
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )\
	PORT_DIPSETTING(      0x0200, "2" )\
	PORT_DIPSETTING(      0x0300, "3" )\
	PORT_DIPSETTING(      0x0100, "5" )\
	PORT_DIPSETTING(      0x0000, "121 (Cheat)")\
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )\
	PORT_DIPSETTING(      0x0c00, "20k 50k" )\
	PORT_DIPSETTING(      0x0800, "30k 100k" )\
	PORT_DIPSETTING(      0x0400, "50k 150k" )\
	PORT_DIPSETTING(      0x0000, "70K" )\
	PORT_DIPNAME( 0x3000, 0x2000, DEF_STR( Difficulty ) )\
	PORT_DIPSETTING(      0x3000, DEF_STR( Easy ) )\
	PORT_DIPSETTING(      0x2000, DEF_STR( Normal ) )\
	PORT_DIPSETTING(      0x1000, DEF_STR( Hard ) )\
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Hard ) )\
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )\
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )\
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )\
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Demo_Sounds ) )\
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )\
	PORT_DIPSETTING(      0x8000, DEF_STR( On ) )

static INPUT_PORTS_START( cabalt )
	CABALDSW

	PORT_START_TAG("IN0")
  	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
  	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
  	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0ff0, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(4)	/* read through sound cpu */
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(4)	/* read through sound cpu */

	PORT_START_TAG("IN2")
	PORT_BIT( 0x0fff, 0x0000, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(30) PORT_PLAYER(1)

	PORT_START_TAG("IN3")
	PORT_BIT( 0x0fff, 0x0000, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(30) PORT_REVERSE PORT_PLAYER(1)

	PORT_START_TAG("IN4")
	PORT_BIT( 0x0fff, 0x0000, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(30) PORT_PLAYER(2)

	PORT_START_TAG("IN5")
	PORT_BIT( 0x0fff, 0x0000, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(30) PORT_PLAYER(2)
INPUT_PORTS_END



static INPUT_PORTS_START( cabalj )
	CABALDSW

	/* Since the Trackball version was produced first, and it doesn't use
       the third button,  Pin 24 of the JAMMA connector ('JAMMA button 3')
       has no trace on the pcb.  To work around this design issue the
       manufacturer had to use pin 15 which is usually the test / service
       button
    */
	PORT_START_TAG("IN0")
  	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
  	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
  	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0ff0, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* the 3rd button connects to the service switch */
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(4)	/* read through sound cpu */
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(4)	/* read through sound cpu */
	PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN )

	/* The joystick version has a PCB marked "Joystick sub" containing a 74ls245. It plugs in the
       sockets of the two D4701AC */
	PORT_START_TAG("IN2")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN3")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START_TAG("IN4")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)

	PORT_START_TAG("IN5")
  	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( cabalbl )
	CABALDSW

	PORT_START_TAG("IN0")
	PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)

	PORT_START_TAG("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x00f0, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START_TAG("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(4)	/* read through sound cpu */
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(4)	/* read through sound cpu */
INPUT_PORTS_END

static const gfx_layout text_layout =
{
	8,8,
	RGN_FRAC(1,1),
	2,
	{ 0,4 },
	{ 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0},
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	16*8
};

static const gfx_layout tile_layout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 8, 12, 0, 4 },
	{ 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0,
			32*16+3, 32*16+2, 32*16+1, 32*16+0, 33*16+3, 33*16+2, 33*16+1, 33*16+0 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
			8*32, 9*32, 10*32,  11*32,  12*32,  13*32, 14*32,  15*32 },
	64*16
};

static const gfx_layout sprite_layout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 8, 12, 0, 4 },
	{ 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0,
			32+3, 32+2, 32+1, 32+0, 48+3, 48+2, 48+1, 48+0 },
	{ 30*32, 28*32, 26*32, 24*32, 22*32, 20*32, 18*32, 16*32,
			14*32, 12*32, 10*32,  8*32,  6*32,  4*32,  2*32,  0*32 },
	64*16
};



static GFXDECODE_START( cabal )
	GFXDECODE_ENTRY( REGION_GFX1, 0x000000, text_layout,   0, 1024/4 )
	GFXDECODE_ENTRY( REGION_GFX2, 0x000000, tile_layout,   32*16, 16 )
	GFXDECODE_ENTRY( REGION_GFX3, 0x000000, sprite_layout, 16*16, 16 )
GFXDECODE_END


static const struct YM2151interface ym2151_interface =
{
	seibu_ym3812_irqhandler
};

static void irqhandler(int irq)
{
	cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE);
}

static const struct YM2151interface cabalbl_ym2151_interface =
{
	irqhandler
};

SEIBU_SOUND_SYSTEM_ADPCM_HARDWARE

static const struct MSM5205interface msm5205_interface_1 =
{
	0,
	MSM5205_SEX_4B
};

static const struct MSM5205interface msm5205_interface_2 =
{
	0,
	MSM5205_SEX_4B
};

static MACHINE_DRIVER_START( cabal )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
	MDRV_CPU_PROGRAM_MAP(readmem_cpu,writemem_cpu)
	MDRV_CPU_VBLANK_INT(irq1_line_hold,1)

	MDRV_CPU_ADD(Z80, 4000000)
	/* audio CPU */	/* 4 MHz */
	MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_RESET(seibu_sound_1)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(256, 256)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(cabal)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(cabal)
	MDRV_VIDEO_UPDATE(cabal)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2151, 3579580)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS,"mono", 0.80)

	MDRV_SOUND_ADD(CUSTOM, 8000)
	MDRV_SOUND_CONFIG(adpcm_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS,"mono", 0.40)


	MDRV_SOUND_ADD(CUSTOM, 8000)
	MDRV_SOUND_CONFIG(adpcm_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS,"mono", 0.40)
MACHINE_DRIVER_END


/* the bootleg has different sound hardware (2 extra Z80s for ADPCM playback) */
static MACHINE_DRIVER_START( cabalbl )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
	MDRV_CPU_PROGRAM_MAP(cabalbl_readmem_cpu,cabalbl_writemem_cpu)
	MDRV_CPU_VBLANK_INT(irq1_line_hold,1)

	MDRV_CPU_ADD(Z80, 4000000)
	MDRV_CPU_PROGRAM_MAP(cabalbl_readmem_sound,cabalbl_writemem_sound)

	/* there are 2x z80s for the ADPCM */
	MDRV_CPU_ADD(Z80, 4000000)
	MDRV_CPU_PROGRAM_MAP(cabalbl_talk1_map,0)
	MDRV_CPU_IO_MAP(cabalbl_talk1_portmap,0)
	MDRV_CPU_PERIODIC_INT(irq0_line_hold,8000)

	MDRV_CPU_ADD(Z80, 4000000)
	MDRV_CPU_PROGRAM_MAP(cabalbl_talk2_map,0)
	MDRV_CPU_IO_MAP(cabalbl_talk2_portmap,0)
	MDRV_CPU_PERIODIC_INT(irq0_line_hold,8000)

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
	MDRV_INTERLEAVE(10)

	MDRV_MACHINE_RESET(cabalbl)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(256, 256)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(cabal)
	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(cabal)
	MDRV_VIDEO_UPDATE(cabal)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(YM2151, 3579580)
	MDRV_SOUND_CONFIG(cabalbl_ym2151_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS,"mono", 0.80)

	MDRV_SOUND_ADD(MSM5205, 384000)
	MDRV_SOUND_CONFIG(msm5205_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)

	MDRV_SOUND_ADD(MSM5205, 384000)
	MDRV_SOUND_CONFIG(msm5205_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MACHINE_DRIVER_END

ROM_START( cabal )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )	/* 64k for cpu code */
	ROM_LOAD16_BYTE( "13.7h",    0x00000, 0x10000, CRC(00abbe0c) SHA1(bacf17444abfb4f56248ff56e37b0aa2b1a3800d) )
	ROM_LOAD16_BYTE( "11.6h",    0x00001, 0x10000, CRC(44736281) SHA1(1d6da95ef96d9c02aea70791e1cb87b70097d5ed) )
	ROM_LOAD16_BYTE( "12.7j",    0x20000, 0x10000, CRC(d763a47c) SHA1(146d8082a404b6eddaf2dc9ba41a997949c17f8a) )
	ROM_LOAD16_BYTE( "10.6j",    0x20001, 0x10000, CRC(96d5e8af) SHA1(ed7d854f08e87db5ae6cf526eafa029dfd2bfb9f) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for sound cpu code */
	ROM_LOAD( "4-3n",         0x0000, 0x2000, CRC(4038eff2) SHA1(0bcafc1b78c3bef9a0e9b822c482ea4a942fd180) )
	ROM_LOAD( "3-3p",         0x8000, 0x8000, CRC(d9defcbf) SHA1(f26b10b1dbe5aa6446f70fd18e5f1379455578ec) )

	ROM_REGION( 0x4000,  REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "5-6s",           0x00000, 0x04000, CRC(6a76955a) SHA1(733cb4b862b5dac97c2641b58f2362471e62fcf2) ) /* characters */

	/* The Joystick versions use a sub-board instead of the mask roms
       the content is the same as the mask roms */
	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "bg_rom1.bin",   0x00000, 0x10000, CRC(1023319b) )
	ROM_LOAD16_BYTE( "bg_rom2.bin",   0x00001, 0x10000, CRC(3b6d2b09) )
	ROM_LOAD16_BYTE( "bg_rom3.bin",   0x20000, 0x10000, CRC(420b0801) )
	ROM_LOAD16_BYTE( "bg_rom4.bin",   0x20001, 0x10000, CRC(77bc7a60) )
	ROM_LOAD16_BYTE( "bg_rom5.bin",   0x40000, 0x10000, CRC(543fcb37) )
	ROM_LOAD16_BYTE( "bg_rom6.bin",   0x40001, 0x10000, CRC(0bc50075) )
	ROM_LOAD16_BYTE( "bg_rom7.bin",   0x60000, 0x10000, CRC(d28d921e) )
	ROM_LOAD16_BYTE( "bg_rom8.bin",   0x60001, 0x10000, CRC(67e4fe47) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "sp_rom1.bin",   0x00000, 0x10000, CRC(34d3cac8) )
	ROM_LOAD16_BYTE( "sp_rom2.bin",   0x00001, 0x10000, CRC(4e49c28e) )
	ROM_LOAD16_BYTE( "sp_rom3.bin",   0x20000, 0x10000, CRC(7065e840) )
	ROM_LOAD16_BYTE( "sp_rom4.bin",   0x20001, 0x10000, CRC(6a0e739d) )
	ROM_LOAD16_BYTE( "sp_rom5.bin",   0x40000, 0x10000, CRC(0e1ec30e) )
	ROM_LOAD16_BYTE( "sp_rom6.bin",   0x40001, 0x10000, CRC(581a50c1) )
	ROM_LOAD16_BYTE( "sp_rom7.bin",   0x60000, 0x10000, CRC(55c44764) )
	ROM_LOAD16_BYTE( "sp_rom8.bin",   0x60001, 0x10000, CRC(702735c9) )

	ROM_REGION( 0x20000, REGION_SOUND1, 0 )	/* Samples */
	ROM_LOAD( "2-1s",           0x00000, 0x10000, CRC(850406b4) SHA1(23ac1650c6d6f35607a5264b3aa89868401a645a) )
	ROM_LOAD( "1-1u",           0x10000, 0x10000, CRC(8b3e0789) SHA1(b1450db1b1bada237c90930623e4def321099f13) )
ROM_END

ROM_START( cabala )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )	/* 64k for cpu code */
	ROM_LOAD16_BYTE( "epr-a-9.7h",    0x00000, 0x10000, CRC(00abbe0c) SHA1(bacf17444abfb4f56248ff56e37b0aa2b1a3800d) )
	ROM_LOAD16_BYTE( "epr-a-7.6h",    0x00001, 0x10000, CRC(c89608db) SHA1(a56e77526227af5b693eea9ef74da0d9d57cc55c) )
	ROM_LOAD16_BYTE( "epr-a-8.7k",    0x20000, 0x08000, CRC(fe84788a) SHA1(29c49ebbe62357c27befcdcc4c19841a8bf32b2d) )
	ROM_RELOAD(0x30000,0x08000)
	ROM_LOAD16_BYTE( "epr-a-6.6k",    0x20001, 0x08000, CRC(81eb1355) SHA1(bbf926d40164d78319e982da0e8fb8ec4d4f8b87) )
	ROM_RELOAD(0x30001,0x08000)

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for sound cpu code */
	ROM_LOAD( "epr-a-4.3n",         0x0000, 0x2000, CRC(4038eff2) SHA1(0bcafc1b78c3bef9a0e9b822c482ea4a942fd180) )
	ROM_LOAD( "epr-a-3.3p",         0x8000, 0x4000, CRC(c0097c55) SHA1(874f813c1b466dab2d15a707e340b9bdb200246c) )

	ROM_REGION( 0x8000,  REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "epr-a-5.6s",           0x00000, 0x08000, CRC(189033fd) SHA1(814f0cbc5f72345c04922d6d7c986f99d57335fa) ) /* characters */

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "tad-2.7s",       0x00000, 0x80000, CRC(13ca7ae1) SHA1(b26bb4876a6518e3809e0fa4d442616508b3e7e8) ) /* tiles */

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "tad-1.5e",       0x00000, 0x80000, CRC(8324a7fe) SHA1(aed4470df35ec18e65e35bddc9c217a5019fdcbf) ) /* sprites */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 )	/* Samples */
	ROM_LOAD( "epr-a-2.1s",           0x00000, 0x10000, CRC(850406b4) SHA1(23ac1650c6d6f35607a5264b3aa89868401a645a) )
	ROM_LOAD( "epr-a-1.1u",           0x10000, 0x10000, CRC(8b3e0789) SHA1(b1450db1b1bada237c90930623e4def321099f13) )
ROM_END

ROM_START( cabalus )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )	/* 64k for cpu code */
	ROM_LOAD16_BYTE( "h7_512.bin",      0x00000, 0x10000, CRC(8fe16fb4) SHA1(fedb2d0c6c21516f68cfa99093772fe8fa862389) )
	ROM_LOAD16_BYTE( "h6_512.bin",      0x00001, 0x10000, CRC(6968101c) SHA1(d65005ac235dae5c32bbcd182cb365e8fa067fe7) )
	ROM_LOAD16_BYTE( "k7_512.bin",      0x20000, 0x10000, CRC(562031a2) SHA1(ed5ef50a66c7797a7f345e479162cf83d6777f7c) )
	ROM_LOAD16_BYTE( "k6_512.bin",      0x20001, 0x10000, CRC(4fda2856) SHA1(a213cb7443cdccbad3f2610e8d42b2e149cbedb9) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for sound cpu code */
	ROM_LOAD( "4-3n",         0x0000, 0x2000, CRC(4038eff2) SHA1(0bcafc1b78c3bef9a0e9b822c482ea4a942fd180) )
	ROM_LOAD( "3-3p",         0x8000, 0x8000, CRC(d9defcbf) SHA1(f26b10b1dbe5aa6446f70fd18e5f1379455578ec) )

	ROM_REGION( 0x4000,  REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "t6_128.bin",     0x00000, 0x04000, CRC(1ccee214) SHA1(7c842bc1c6002ec90693160fd5407345092420bb) ) /* characters */

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "tad-2.7s",       0x00000, 0x80000, CRC(13ca7ae1) SHA1(b26bb4876a6518e3809e0fa4d442616508b3e7e8) ) /* tiles */

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "tad-1.5e",       0x00000, 0x80000, CRC(8324a7fe) SHA1(aed4470df35ec18e65e35bddc9c217a5019fdcbf) ) /* sprites */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 )	/* Samples? */
	ROM_LOAD( "2-1s",           0x00000, 0x10000, CRC(850406b4) SHA1(23ac1650c6d6f35607a5264b3aa89868401a645a) )
	ROM_LOAD( "1-1u",           0x10000, 0x10000, CRC(8b3e0789) SHA1(b1450db1b1bada237c90930623e4def321099f13) )

	ROM_REGION( 0x0200, REGION_PROMS, 0 )	/* unknown */
	ROM_LOAD( "prom05.8e",      0x0000, 0x0100, CRC(a94b18c2) SHA1(e7db4c1efc9e313e36eef3f53ae5b2e573a38920) )
	ROM_LOAD( "prom10.4j",      0x0100, 0x0100, CRC(261c93bc) SHA1(942470198143d584d3766f28587d1879abd912c1) )
ROM_END

ROM_START( cabalus2 )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )	/* 64k for cpu code */
	ROM_LOAD16_BYTE( "9-7h",            0x00000, 0x10000, CRC(ebbb9484) SHA1(2c77d5b4acdc37720dc7ccab526862981bf8da51) )
	ROM_LOAD16_BYTE( "7-6h",            0x00001, 0x10000, CRC(51aeb49e) SHA1(df38dc58d8c6fa3d35904bf34e29111e7bd523ad) )
	ROM_LOAD16_BYTE( "8-7k",            0x20000, 0x10000, CRC(4c24ed9a) SHA1(f0fc25c3e7dc8ac71fdad3e91ab618cd7a037123) )
	ROM_LOAD16_BYTE( "6-6k",            0x20001, 0x10000, CRC(681620e8) SHA1(c9eacfb55059986dbecc2fae1339069a852f917b) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for sound cpu code */
	ROM_LOAD( "4-3n",         0x0000, 0x2000, CRC(4038eff2) SHA1(0bcafc1b78c3bef9a0e9b822c482ea4a942fd180) )
	ROM_LOAD( "3-3p",         0x8000, 0x8000, CRC(d9defcbf) SHA1(f26b10b1dbe5aa6446f70fd18e5f1379455578ec) )

	ROM_REGION( 0x4000,  REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "5-6s",           0x00000, 0x04000, CRC(6a76955a) SHA1(733cb4b862b5dac97c2641b58f2362471e62fcf2) ) /* characters */

	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "tad-2.7s",       0x00000, 0x80000, CRC(13ca7ae1) SHA1(b26bb4876a6518e3809e0fa4d442616508b3e7e8) ) /* tiles */

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "tad-1.5e",       0x00000, 0x80000, CRC(8324a7fe) SHA1(aed4470df35ec18e65e35bddc9c217a5019fdcbf) ) /* sprites */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 )	/* Samples? */
	ROM_LOAD( "2-1s",           0x00000, 0x10000, CRC(850406b4) SHA1(23ac1650c6d6f35607a5264b3aa89868401a645a) )
	ROM_LOAD( "1-1u",           0x10000, 0x10000, CRC(8b3e0789) SHA1(b1450db1b1bada237c90930623e4def321099f13) )

	ROM_REGION( 0x0200, REGION_PROMS, 0 )	/* unknown */
	ROM_LOAD( "prom05.8e",      0x0000, 0x0100, CRC(a94b18c2) SHA1(e7db4c1efc9e313e36eef3f53ae5b2e573a38920) )
	ROM_LOAD( "prom10.4j",      0x0100, 0x0100, CRC(261c93bc) SHA1(942470198143d584d3766f28587d1879abd912c1) )
ROM_END

/*

cabal - tad corporation ? - (clone)

2 boards

1st board

(prg)
1 x 68000
from cabal_21 to cabal_24

(snd)
1 x z80
1 x ym2151
cabal_11

(gfx ?)
from cabal_12 to cabal_19

(?)
2 x z80
cabal_09 and cabal_10

(?)
cabal_20 (near the snd area)

2nd board

(gfx)
from cabal_01 to cabal_08

Note: The bootleg has *3* Z80s

*/

ROM_START( cabalbl )
	ROM_REGION( 0x50000, REGION_CPU1, 0 )	/* 64k for cpu code */
	ROM_LOAD16_BYTE( "cabal_24.bin",    0x00000, 0x10000, CRC(00abbe0c) SHA1(bacf17444abfb4f56248ff56e37b0aa2b1a3800d) )
	ROM_LOAD16_BYTE( "cabal_22.bin",    0x00001, 0x10000, CRC(78c4af27) SHA1(31049d1ec76d76284682de7a0592f63d97019240) )
	ROM_LOAD16_BYTE( "cabal_23.bin",    0x20000, 0x10000, CRC(d763a47c) SHA1(146d8082a404b6eddaf2dc9ba41a997949c17f8a) )
	ROM_LOAD16_BYTE( "cabal_21.bin",    0x20001, 0x10000, CRC(96d5e8af) SHA1(ed7d854f08e87db5ae6cf526eafa029dfd2bfb9f) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for sound cpu code */
	ROM_LOAD( "cabal_11.bin",    0x0000, 0x10000, CRC(d308a543) SHA1(4f45db42512f83266001daee55d06f49e7908e35) )

	ROM_REGION( 0x8000,  REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "cabal_20.bin",           0x00000, 0x08000, CRC(189033fd) SHA1(814f0cbc5f72345c04922d6d7c986f99d57335fa) ) /* characters */

	/* The bootleg versions use a sub-board instead of the mask roms
       the content is the same as the mask roms */
	ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "cabal_15.bin",   0x00000, 0x10000, CRC(1023319b) )
	ROM_LOAD16_BYTE( "cabal_17.bin",   0x00001, 0x10000, CRC(3b6d2b09) )
	ROM_LOAD16_BYTE( "cabal_14.bin",   0x20000, 0x10000, CRC(420b0801) )
	ROM_LOAD16_BYTE( "cabal_16.bin",   0x20001, 0x10000, CRC(77bc7a60) )
	ROM_LOAD16_BYTE( "cabal_12.bin",   0x40000, 0x10000, CRC(543fcb37) )
	ROM_LOAD16_BYTE( "cabal_18.bin",   0x40001, 0x10000, CRC(0bc50075) )
	ROM_LOAD16_BYTE( "cabal_13.bin",   0x60000, 0x10000, CRC(d28d921e) )
	ROM_LOAD16_BYTE( "cabal_19.bin",   0x60001, 0x10000, CRC(67e4fe47) )

	ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "cabal_04.bin",   0x00000, 0x10000, CRC(34d3cac8) )
	ROM_LOAD16_BYTE( "cabal_05.bin",   0x00001, 0x10000, CRC(4e49c28e) )
	ROM_LOAD16_BYTE( "cabal_03.bin",   0x20000, 0x10000, CRC(7065e840) )
	ROM_LOAD16_BYTE( "cabal_06.bin",   0x20001, 0x10000, CRC(6a0e739d) )
	ROM_LOAD16_BYTE( "cabal_02.bin",   0x40000, 0x10000, CRC(0e1ec30e) )
	ROM_LOAD16_BYTE( "cabal_07.bin",   0x40001, 0x10000, CRC(581a50c1) )
	ROM_LOAD16_BYTE( "cabal_01.bin",   0x60000, 0x10000, CRC(55c44764) )
	ROM_LOAD16_BYTE( "cabal_08.bin",   0x60001, 0x10000, CRC(702735c9) )

	ROM_REGION( 0x10000, REGION_CPU3, 0 )
	ROM_LOAD( "cabal_09.bin",   0x00000, 0x10000, CRC(4ffa7fe3) SHA1(381d8e765a7b94678fb3308965c748bbe9f8e247) ) /* Z80 code/adpcm data */

	ROM_REGION( 0x10000, REGION_CPU4, 0 )
	ROM_LOAD( "cabal_10.bin",   0x00000, 0x10000, CRC(958789b6) SHA1(344c3ee8a1e272b56499e5c0415bb714aec0ddcf) ) /* Z80 code/adpcm data */
ROM_END



static DRIVER_INIT( cabal )
{
	seibu_sound_decrypt(REGION_CPU2,0x2000);
	seibu_adpcm_decrypt(REGION_SOUND1);
}


GAME( 1988, cabal,   0,     cabal,   cabalj,   cabal,  ROT0, "Tad Corporation", "Cabal (World, Joystick version)", 0 )
GAME( 1989, cabala,  cabal, cabal,   cabalj,   cabal,  ROT0, "Tad Corporation (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea?
GAME( 1988, cabalbl, cabal, cabalbl, cabalbl,  0,      ROT0, "[Tad Corporation] (Red Corporation bootleg)", "Cabal (bootleg of Joystick version)", GAME_IMPERFECT_SOUND )

GAME( 1988, cabalus, cabal, cabal,   cabalt,   cabal,  ROT0, "Tad (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 )
GAME( 1988, cabalus2,cabal, cabal,   cabalt,   cabal,  ROT0, "Tad (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 )
