/********************************************************************

 "dgPIX" games driver

 Games Supported:
 ---------------------------------------------------------------------------
 - X-Files                             (c) 1999 dgPIX Entertainment Inc.
 - King of Dynast Gear (version 1.8)   (c) 1999 EZ Graphics [*]
 - Fishing Maniac 3                    (c) 2002 Saero Entertainment

 [*] the version number is written in the flash roms at the beginning of the game settings


 Games Needed:
 ---------------------------------------------------------------------------
 - Elfin                               (c) 1999 dgPIX Entertainment Inc.


 Original bugs:
 - In King of Dynast Gear, Roger's fast attack shows some blank lines
   in the sword "shadow" if you do it in the left direction

 Info about the cpu inside KS0164 sound chip:
 - "The 16-bit CPU core was Sequoia's design and was licensed to Samsung.
    It was a 16-bit core with a nearly perfectly orthogonal instruction set.
    You could even multiply the PC by the stack pointer if you wanted."



 driver by Pierpaolo Prazzoli & Tomasz Slanina

 - Pierpaolo Prazzoli 2006.05.06
    - added Fishing Maniac 3

 - Pierpaolo Prazzoli 2006.01.16
   - added King of Dynast Gear (protection patched by Tomasz)
   - fixed frame buffer drawing
   - fixed flash roms reading
   - added game settings writing to flash roms
   - added coin counters

 - TS 2005.02.15
   Added double buffering

 - TS 2005.02.06
   Preliminary emulation of X-Files. VRender0- is probably just framebuffer.
   Patch in DRIVER_INIT removes call at RAM adr $8f30 - protection ?
   (without fix, game freezes int one of startup screens - like on real
   board  with  protection PIC removed)

*********************************************************************/

#include "driver.h"

static UINT32 *vram;
static int vbuffer = 0;
static mame_bitmap *bitmaps[2];

static int flash_roms;
static UINT32 flash_cmd = 0;

static READ32_HANDLER( flash_r )
{
	UINT32 *ROM = (UINT32 *)memory_region(REGION_USER1);

	if(offset >= (0x2000000 - flash_roms * 0x400000) / 4)
	{
		if(flash_cmd == 0x90900000)
		{
			//read maker ID and chip ID
			return 0x00890014;
		}
		else if(flash_cmd == 0x00700000)
		{
			//read status
			return 0x80<<16;
		}
		else if(flash_cmd == 0x70700000)
		{
			//read status and ?
			return 0x82<<16;
		}
		else if(flash_cmd == 0xe8e80000)
		{
			//read status ?
			return 0x80<<16;
		}
	}

	return ROM[offset];
}

static WRITE32_HANDLER( flash_w )
{
	static INT32 first_offset = -1;

	if(flash_cmd == 0x20200000)
	{
		// erase game settings
		if(data == 0xd0d00000)
		{
			// point to game settings
			UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + offset*4;

			// erase one block
			memset(rom, 0xff, 0x10000);

			flash_cmd = 0;
		}
	}
	else if(flash_cmd == 0x0f0f0000)
	{
		if(data == 0xd0d00000 && offset == first_offset)
		{
			// finished
			flash_cmd = 0;
			first_offset = -1;
		}
		else
		{
			UINT16 *rom = (UINT16 *)memory_region(REGION_USER1);

			// write game settings

			if(ACCESSING_LSW32)
				rom[BYTE_XOR_BE(offset*2 + 1)] = data & 0xffff;
			else
				rom[BYTE_XOR_BE(offset*2 + 0)] = (data & 0xffff0000) >> 16;
		}
	}
	else
	{
		flash_cmd = data;

		if(flash_cmd == 0x0f0f0000 && first_offset == -1)
		{
			first_offset = offset;
		}
	}
}

static void plot_pixel_rgb(int x, int y, int color)
{
	if (bitmaps[vbuffer]->bpp == 32)
	{
		UINT32 b = (color & 0x001f) << 3;
		UINT32 g = (color & 0x03e0) >> 2;
		UINT32 r = (color & 0x7c00) >> 7;
		*BITMAP_ADDR32(bitmaps[vbuffer], y, x) = b | (g<<8) | (r<<16);
	}
	else
	{
		/* color is BGR; convert to RGB */
		color = ((color & 0x1f) << 10) | (color & 0x3e0) | ((color & 0x7c00) >> 10);
		*BITMAP_ADDR16(bitmaps[vbuffer], y, x) = color;
	}
}

static WRITE32_HANDLER( vram_w )
{
	int x,y;

	switch(mem_mask)
	{
		case 0:
			vram_w(offset,data,0x0000ffff);
			vram_w(offset,data,0xffff0000);
			return;

		case 0xffff:
			if(data & 0x80000000)
				return;
		break;

		case 0xffff0000:
			if(data & 0x8000)
				return;
		break;
	}

	COMBINE_DATA(&vram[offset+(0x40000/4)*vbuffer]);

	y = offset >> 8;
	x = offset & 0xff;

	if(x < 320/2 && y < 240)
	{
		plot_pixel_rgb(x*2,  y,(vram[offset+(0x40000/4)*vbuffer]>>16) & 0x7fff);
		plot_pixel_rgb(x*2+1,y, vram[offset+(0x40000/4)*vbuffer] & 0x7fff);
	}
}

static READ32_HANDLER( vram_r )
{
	return vram[offset+(0x40000/4)*vbuffer];
}

static WRITE32_HANDLER( vbuffer_w )
{
	static int old_vbuf = 3;

	if(old_vbuf == 3 && (data & 3) == 2)
	{
		vbuffer ^= 1;
	}

	old_vbuf = data & 3;
}

static WRITE32_HANDLER( coin_w )
{
	coin_counter_w(0, data & 1);
	coin_counter_w(1, data & 2);
}

static READ32_HANDLER( vblank_r )
{
	/* burn a bunch of cycles because this is polled frequently during busy loops */
	activecpu_adjust_icount(-100);
	return input_port_0_dword_r(offset, 0);
}

static ADDRESS_MAP_START( cpu_map, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x00000000, 0x007fffff) AM_RAM
	AM_RANGE(0x40000000, 0x4003ffff) AM_READWRITE(vram_r, vram_w)
	AM_RANGE(0xe0000000, 0xe1ffffff) AM_READWRITE(flash_r, flash_w)
	AM_RANGE(0xe2000000, 0xe3ffffff) AM_READWRITE(flash_r, flash_w)
	AM_RANGE(0xffc00000, 0xffffffff) AM_ROM AM_REGION(REGION_USER1, 0x1c00000)
ADDRESS_MAP_END

static ADDRESS_MAP_START( io_map, ADDRESS_SPACE_IO, 32 )
	AM_RANGE(0x0200, 0x0203) AM_READNOP // used to sync with the protecion PIC? tested bits 0 and 1
	AM_RANGE(0x0400, 0x0403) AM_READWRITE(vblank_r, vbuffer_w)
	AM_RANGE(0x0a10, 0x0a13) AM_READ(input_port_1_dword_r)
	AM_RANGE(0x0200, 0x0203) AM_WRITE(coin_w)
	AM_RANGE(0x0c00, 0x0c03) AM_WRITENOP // writes only: 1, 0, 1 at startup
	AM_RANGE(0x0c80, 0x0c83) AM_WRITENOP // sound commands / latches
	AM_RANGE(0x0c80, 0x0c83) AM_READNOP //read at startup -> cmp 0xFE
	AM_RANGE(0x0c84, 0x0c87) AM_READNOP // sound status, checks bit 0x40 and 0x80
ADDRESS_MAP_END


static NVRAM_HANDLER( flashroms )
{
	if (read_or_write)
	{
		// point to game settings
		UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000 + 0x360000;
		UINT8 tmp[0x40000];
		int i;

		// save the new settings
		for( i = 0; i < 0x40000; i++ )
			tmp[i] = rom[WORD_XOR_BE(i)];

		mame_fwrite( file, tmp, 0x40000 );
	}
	else if (file)
	{
		// point to game settings
		UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000 + 0x360000;
		UINT8 tmp[0x40000];
		int i;

		mame_fread( file, tmp, 0x40000 );

		// overlap the default settings with the saved ones
		for( i = 0; i < 0x40000; i++ )
			rom[WORD_XOR_BE(i)] = tmp[i];
	}
}

static INPUT_PORTS_START( dgpix )
	PORT_START
	PORT_BIT( 0x00000003, IP_ACTIVE_LOW, IPT_VBLANK ) //value 2 is used by fmaniac3
	PORT_BIT( 0xfffffffc, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START
	PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP	) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN	) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT	) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT	) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP	) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN	) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT	) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT	) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_SERVICE_NO_TOGGLE( 0x00010000, IP_ACTIVE_LOW )
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0xff000000, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static VIDEO_START( dgpix )
{
	vram = auto_malloc(0x40000*2);
	bitmaps[0] = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format);
	bitmaps[1] = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format);
}

static VIDEO_UPDATE( dgpix )
{
	copybitmap(bitmap,bitmaps[vbuffer ^ 1],0,0,0,0,cliprect,TRANSPARENCY_NONE,0);
	return 0;
}

static MACHINE_DRIVER_START( dgpix )
	MDRV_CPU_ADD(E132XT, 20000000*4)	/* 4x internal multiplier */
	MDRV_CPU_PROGRAM_MAP(cpu_map,0)
	MDRV_CPU_IO_MAP(io_map,0)

/*
    unknown 16bit sound cpu, embedded inside the KS0164 sound chip
    running at 16.9MHz
*/

	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_NVRAM_HANDLER(flashroms)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER )
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15)
	MDRV_SCREEN_SIZE(512, 256)
	MDRV_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MDRV_PALETTE_LENGTH(32768)

	MDRV_VIDEO_START(dgpix)
	MDRV_VIDEO_UPDATE(dgpix)

	/* sound hardware */
	// KS0164 sound chip
MACHINE_DRIVER_END

/*

X-Files
dgPIX Entertainment Inc. 1999

Contrary to what you might think on first hearing the title, this game
is like Match It 2 etc. However, the quality of the graphics
is outstanding, perhaps the most high quality seen in this "type" of game.
At the end of the level, you are presented with a babe, where you can use
the joystick and buttons to scroll up and down and zoom in for erm...
a closer inspection of the 'merchandise' ;-))


PCB Layout
----------


VRenderOMinus Rev4
-------------------------------------------------------
|                                                     |
|   DA1545A             C-O-N-N-1                 C   |
|                                                 O   |
|  POT1    T2316162               SEC KS0164      N   |
|  POT2    T2316162                               N   |
|J                                    169NDK19:   3   |
|A     20MHz                           CONN2          |
|M  KA4558                                            |
|M                                                    |
|A                                SEC KM6161002CJ-12  |
|          E1-32XT                                    |
|                                 SEC KM6161002CJ-12  |
|                                                     |
|       ST7705C                   SEC KM6161002CJ-12  |
| B1             XCS05                                |
| B2 B3          14.31818MHz      SEC KM6161002CJ-12  |
-------------------------------------------------------


Notes
-----
ST7705C          : Reset/Watchdog IC (SOIC8)
E1-32XT          : Hyperstone E1-32XT CPU
169NDK19         : Xtal, 16.9MHz
CONN1,CONN2,CONN3: Connectors for small daughterboard containing
                   3x DA28F320J5 (32M surface mounted SSOP56 Flash ROM)
XCS05            : XILINX XCS05 PLD
B1,B2,B3         : Push Buttons for TEST, SERVICE and RESET
SEC KS0164       : Samsung Electronics KS0164 General Midi compliant 32-voice Wavetable Synthesizer Chip
                   with built-in 16bit CPU and MPU-401 compatibility. (QFP100)
T2316162         : Main program RAM (SOJ44)
SEC KM6161002    : Graphics RAM (SOJ44)

*/

ROM_START( xfiles )
	ROM_REGION32_BE( 0x2000000, REGION_USER1, ROMREGION_ERASE00 ) /* Hyperstone CPU Code & Data */
	/* 0 - 0x17fffff empty space */
	ROM_LOAD16_WORD_SWAP( "u8.bin",  0x1800000, 0x400000, CRC(3b2c2bc1) SHA1(1c07fb5bd8a8c9b5fb169e6400fef845f3aee7aa) )
	ROM_LOAD16_WORD_SWAP( "u9.bin",  0x1c00000, 0x400000, CRC(6ecdd1eb) SHA1(e26c9711e589865cc75ec693d382758fa52528b8) )

	ROM_REGION( 0x400000, REGION_CPU2, 0 ) /* sound rom */
	ROM_LOAD16_WORD_SWAP( "u10.bin", 0x0000000, 0x400000, CRC(f2ef1eb9) SHA1(d033d140fce6716d7d78509aa5387829f0a1404c) )

	ROM_REGION( 0x1000, REGION_CPU3, ROMREGION_DISPOSE ) /* PIC */
	ROM_LOAD( "xfiles_pic",  0x0000, 0x1000, NO_DUMP ) // protected
ROM_END

/*
King of Dynast Gear
EZ Graphics, 1999

This game runs on the same hardware as X-Files.

PCB Layout
----------

VRenderO Minus Rev5 dgPIX Entertainment Inc. 1999
|-----------------------------------------------------|
|TDA1515                C-O-N-N-1                     |
|   DA1545A                                       C   |
|                                                 O   |
|  VOL1    K4E151611                  KS0164      N   |
|  VOL2    K4E151611                              N   |
|J                                    169NDK19    3   |
|A     20MHz                           CONN2          |
|M  KA4558                                            |
|M                                                    |
|A                                          KM6161002 |
|          E1-32XT                                    |
|                                           KM6161002 |
|                                                     |
|       ST7705C                             KM6161002 |
| B1             XCS05                                |
| B2 B3          14.31818MHz  LED           KM6161002 |
|-----------------------------------------------------|
Notes:
      ST7705C      - Reset/Watchdog IC (SOIC8)
      E1-32XT      - Hyperstone E1-32XT CPU (QFP144)
      169NDK19     - Xtal, 16.9344MHz
      CONN1,CONN2, - Connectors for joining main board to small sub-board
      CONN3
      XCS05        - Xilinx Spartan XCS05 FPGA (QFP100)
      B1,B2,B3     - Push Buttons for TEST, SERVICE and RESET
      KS0164       - Samsung Electronics KS0164 General Midi compliant 32-voice Wavetable Synthesizer Chip
                     with built-in 16bit CPU and MPU-401 compatibility. (QFP100)
      K4E151611    - Samsung K4E151611C-JC60 1M x16Bit CMOS EDO DRAM (SOJ44)
      KM6161002    - Samsung KM6161002CJ-12 64k x16Bit High-Speed CMOS SRAM (SOJ44)

Sub-Board
---------

Flash Module Type-A REV2 dgPIX Entertainment Inc. 1999
|---------------------------------------|
|            C-O-N-N-1            U100  |
|C                FLASH.U3      FLASH.U5|
|O        FLASH.U2       FLASH.U4       |
|N FLASH.U10                            |
|N                                      |
|3                FLASH.U7      FLASH.U9|
|  CONN2  FLASH.U6       FLASH.U8       |
|---------------------------------------|
Notes:
      FLASH        - Intel DA28F320J5 32M x8 StrataFlash surface-mounted FlashROM (SSOP56)
      CONN1,CONN2,
      CONN3        - Connectors for joining small sub-board to main board
      U100         - A custom programmed PIC (Programmable Interrupt Controller), rebadged as 'dgPIX-PR1' (DIP18)

*/

ROM_START( kdynastg )
	ROM_REGION32_BE( 0x2000000, REGION_USER1, ROMREGION_ERASE00 )  /* Hyperstone CPU Code & Data */
	/* 0 - 0x0ffffff empty space */
	ROM_LOAD16_WORD_SWAP( "flash.u6",  0x1000000, 0x400000, CRC(280dd64e) SHA1(0e23b227b1183fb5591c3a849b5a5fe7faa23cc8) )
	ROM_LOAD16_WORD_SWAP( "flash.u7",  0x1400000, 0x400000, CRC(f9125894) SHA1(abaad31f7a02143ea7029e47e6baf2976365f70c) )
	ROM_LOAD16_WORD_SWAP( "flash.u8",  0x1800000, 0x400000, CRC(1016b61c) SHA1(eab4934e1f41cc26259e5187a94ceebd45888a94) )
	ROM_LOAD16_WORD_SWAP( "flash.u9",  0x1c00000, 0x400000, CRC(093d9243) SHA1(2a643acc7144193aaa3606a84b0c67aadb4c543b) )

	ROM_REGION( 0x400000, REGION_CPU2, 0 ) /* sound rom */
	ROM_LOAD16_WORD_SWAP( "flash.u10", 0x0000000, 0x400000, CRC(3f103cb1) SHA1(2ff9bd73f3005f09d872018b81c915b01d6703f5) )

	ROM_REGION( 0x1000, REGION_CPU3, ROMREGION_DISPOSE ) /* PIC */
	ROM_LOAD( "kdynastg_pic",  0x0000, 0x1000, NO_DUMP ) // protected
ROM_END

/*
Fishing Maniac 3
Saero Entertainment, 2002

This game runs on hardware that is identical to XFiles and King Of Dynast Gear
but with less ROMs and no PIC.

PCB Layout
----------

VRenderO Minus Rev4 dgPIX Entertainment Inc. 1999
|-----------------------------------------------------|
|TDA1515                C-O-N-N-1                     |
|   DA1545A                                       C   |
|                                                 O   |
|  VOL1    K4E151611                  KS0164      N   |
|  VOL2    K4E151611                              N   |
|J                                    169NDK19    3   |
|A     20MHz                           CONN2          |
|M  KA4558                                            |
|M                                                    |
|A                                          KM6161002 |
|          E1-32XT                                    |
|                                           KM6161002 |
|                                                     |
|       ST7705C                             KM6161002 |
| B1             XCS05                                |
| B2 B3          14.31818MHz  LED           KM6161002 |
|-----------------------------------------------------|
Notes:
      ST7705C      - Reset/Watchdog IC (SOIC8)
      E1-32XT      - Hyperstone E1-32XT CPU (QFP144)
      169NDK19     - Xtal, 16.9344MHz
      CONN1,CONN2, - Connectors for joining main board to small sub-board
      CONN3
      XCS05        - Xilinx Spartan XCS05 FPGA (QFP100)
      B1,B2,B3     - Push Buttons for TEST, SERVICE and RESET
      KS0164       - Samsung Electronics KS0164 General Midi compliant 32-voice Wavetable Synthesizer Chip
                     with built-in 16bit CPU and MPU-401 compatibility. (QFP100)
      K4E151611    - Samsung K4E151611C-JC60 1M x16 CMOS EDO DRAM (SOJ44)
      KM6161002    - Samsung KM6161002CJ-12 64k x16 High-Speed CMOS SRAM (SOJ44)

Sub-Board
---------

Flash Module Type-A REV2 dgPIX Entertainment Inc. 1999
|---------------------------------------|
|            C-O-N-N-1            U100  |
|C                FLASH.U3      FLASH.U5|
|O        FLASH.U2       FLASH.U4       |
|N FLASH.U10                            |
|N                                      |
|3                FLASH.U7      FLASH.U9|
|  CONN2  FLASH.U6       FLASH.U8       |
|---------------------------------------|
Notes:
      FLASH        - Intel DA28F320J5 32M x8 StrataFlash surface-mounted FlashROM (SSOP56)
                     Only U8, U9 & U10 are populated
      CONN1,CONN2,
      CONN3        - Connectors for joining small sub-board to main board
      U100         - Empty 18 pin socket
*/

ROM_START( fmaniac3 )
	ROM_REGION32_BE( 0x2000000, REGION_USER1, ROMREGION_ERASE00 ) /* Hyperstone CPU Code & Data */
	/* 0 - 0x17fffff empty space */
	ROM_LOAD16_WORD_SWAP( "flash.u8", 0x1800000, 0x400000, CRC(dc08a224) SHA1(4d14145eb84ad13674296f81e90b9d60403fa0de) )
	ROM_LOAD16_WORD_SWAP( "flash.u9", 0x1c00000, 0x400000, CRC(c1fee95f) SHA1(0ed5ed9fa18e7da9242a6df2c210c46de25a2281) )

	ROM_REGION( 0x400000, REGION_CPU2, 0 ) /* sound rom */
	ROM_LOAD16_WORD_SWAP( "flash.u10", 0x000000, 0x400000, CRC(dfeb91a0) SHA1(a4a79073c3f6135957ea8a4a66a9c71a3a39893c) )

	ROM_REGION( 0x1000, REGION_CPU3, ROMREGION_DISPOSE ) /* PIC */
	// not present
ROM_END

static DRIVER_INIT( xfiles )
{
	UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000;

	rom[BYTE4_XOR_BE(0x3aa92e)] = 3;
	rom[BYTE4_XOR_BE(0x3aa92f)] = 0;
	rom[BYTE4_XOR_BE(0x3aa930)] = 3;
	rom[BYTE4_XOR_BE(0x3aa931)] = 0;
	rom[BYTE4_XOR_BE(0x3aa932)] = 3;
	rom[BYTE4_XOR_BE(0x3aa933)] = 0;

//  protection related ?
//  memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0xf0c8b440, 0xf0c8b447, 0, 0, MRA32_NOP );

	flash_roms = 2;
}

static DRIVER_INIT( kdynastg )
{
	UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000;

	rom[BYTE4_XOR_BE(0x3aaa10)] = 3; // 129f0 - nopped call
	rom[BYTE4_XOR_BE(0x3aaa11)] = 0;
	rom[BYTE4_XOR_BE(0x3aaa12)] = 3;
	rom[BYTE4_XOR_BE(0x3aaa13)] = 0;
	rom[BYTE4_XOR_BE(0x3aaa14)] = 3;
	rom[BYTE4_XOR_BE(0x3aaa15)] = 0;

	rom[BYTE4_XOR_BE(0x3a45c8)] = 5; // c5a8 - added ret
	rom[BYTE4_XOR_BE(0x3a45c9)] = 0;

//  protection related ?
//  memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x12341234, 0x12341243, 0, 0, MRA32_NOP );

	flash_roms = 4;
}

static DRIVER_INIT( fmaniac3 )
{
	flash_roms = 2;
}

GAME( 1999, xfiles,   0, dgpix, dgpix, xfiles,   ROT0, "dgPIX Entertainment Inc.", "X-Files",                           GAME_NO_SOUND )
GAME( 1999, kdynastg, 0, dgpix, dgpix, kdynastg, ROT0, "EZ Graphics",              "King of Dynast Gear (version 1.8)", GAME_NO_SOUND )
GAME( 2002, fmaniac3, 0, dgpix, dgpix, fmaniac3, ROT0, "Saero Entertainment",      "Fishing Maniac 3",                  GAME_NO_SOUND )
